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Tomb raider ps4
Tomb raider ps4








tomb raider ps4
  1. TOMB RAIDER PS4 UPDATE
  2. TOMB RAIDER PS4 PRO
  3. TOMB RAIDER PS4 PS4

Case in point: Crystal never fixed the input lag issues on the original Xbox One release, while the X port retains the crisper right-stick control of the latest PS4 title update.īeyond that, it's all about the enhancements.

TOMB RAIDER PS4 PRO

However, the benefits are obvious - Nixxes is responsible for the PC, Xbox 360, PS4 and PS4 Pro versions of the game, and this means that the X version runs with the enhancements made on the latest PS4 update. It's an interesting choice bearing in mind that Crystal produced the original Xbox One version. Let's talk basics first - an on-site Square-Enix representative told us that talented Dutch developer Nixxes has handled the port on behalf of Crystal Dynamics. We took a look at Square-Enix's reveal asset for the Xbox One X title and incorporated the inevitable comparisons with our own hands-on experience with the title. The initial takeaway? First impressions suggest that Xbox One X is indeed capable of producing a tangibly improved version of a key third-party title - what we've played looked even better than the excellent PS4 Pro release. At Gamescom 2017, Square-Enix revealed a playable demo of the title running on Xbox One X - our first chance to see how the game compares to both the base Microsoft console, and of course PlayStation 4 Pro. Original story: We've covered Rise of the Tomb Raider across four different formats over the last couple of years, and we're about to add a fifth and possibly final release to the line-up. We'll have more on this title as soon as we can. Additionally, other changes have been made: on the plus side, PureHair (aka TressFX) seems to get an upgrade, but there's a puzzling downgrade in depth of field rendering. There are some interesting observations here - clearly, the top-end PC textures are incorporated into the Xbox One X version as expected (indeed, one shot even shows additional detail we couldn't replicate on PC). John Linneman has compiled all of his findings into the video analysis below and we've also provided PS4 Pro and PC settings comparison shots to match Square's press images.

TOMB RAIDER PS4 UPDATE

UPDATE 26/8/17 2:00pm: Digital Foundry has returned from Gamescom and the first order of business is to take a good, hard look at the press assets Square-Enix has revealed for the Xbox One X version of Rise of the Tomb Raider, and to see how they compare with the existing versions of the game. The key takeaway remains the same though - Xbox One X is clearly running with higher quality art than PS4 Pro, but there are some curious differences with the maxed-out PC version. We couldn't replicate this look within the cutscene, but thankfully Digital Foundry readers came forward to help get better matching shots. UPDATE 30/8/17 10:10am: We've updated one of the comparison images below with fresh PS4 Pro and PC shots that replicate an additional texture layer found in Square-Enix's Xbox One X press shot, representing an injured Lara.










Tomb raider ps4